
Fenrir: Must be in Defensive Mode to use.Falcon: Needs to activate Fangs Out to use all 3 at the same time (otherwise uses only 1).Butch, Doc, and Jesse: Only can use 2 at a time (activating Quick Draw switches to the other pair of weapons).Behemoth: Needs to activate Siege Mode to use all 4 at the same time (otherwise uses only 2).Jaeger: "Aegis-class" shield, needs to be in Sniper Mode to use (recharges in both modes).Fujin: "Energy-class" shield, needs to be in Sentry Mode to use (recharges only in Sentry mode).Fenrir: "Aegis-class" shield, needs to be in Mobile Mode to use (Defensive Mode recharges shield).Cerberus: "Aegis-class" shield (always active).Carnage: "Energy-class" shield (always active).Bulwark: "Aegis-class" shield (needs to be deactivated to recharge shield).Blitz: Temporary "Aegis-class" (can block all damage types) shield that can last as long as the ability's duration.Ares, Hades, Nemesis, Demeter: Temporary Absorber (can block all damage types) shield that lasts as long as the ability's duration.Weyland: Heals itself while in Repair Mode.Tyr: Heals itself while in Support Mode.
Ravana: Invulnerability during Transcendence ability.Nightingale: Heals itself during Air Support ability.Mender: Damage resistance and heals itself during Support ability.Hellburner: Damages itself after Overload ability duration ends.Fenrir: Damage resistance in Defensive Mode.Falcon: Damage resistance when Fangs Out ability is inactive.Ao Guang, Invader, Leech, and Phantom: Damage resistance (during respective abilities).* Next to a Max HP value (HP can be increased or decreased, with ability use): Tyr: Speed increased while in Support Mode.Rhino: Speed increased while in Assault Mode.Ravana: Speed increased during Transcendence ability (short speed bursts).
Mercury: Helldive ability allows it to jump into the air giving it a speed boost while ascending and descending.Loki: Speed increased while in Recon Mode.Invader: Incursion ability allows it to jump into the air giving it a speed boost while ascending and descending.
Inquisitor, Spectre: Descend ability allows them to jump into the air giving them a speed boost while ascending and descending. Hover: Speed increased while hovering in the air with Glide ability. Galahad and Gareth: Speed decreased if Phalanx Mode is active. Fenrir: Speed decreased while in Defensive Mode. Falcon: Can choose to jump while in Fangs Out giving it a speed boost while ascending and descending. Cossack, Griffin, Invader, Mercury, Raven, Rogatka: Jump ability gives them a speed boost while ascending and descending. Blitz, Carnage, Hellburner, Lancelot, Mender, Phantom, Pursuer: Ability to boost speed during their respective abilities. Bulgasari, Haechi, Kumiho, Strider, Bolt: Ability to dash (gives quick burst of speed). Ao Guang, Ao Jun, Ao Qin, Nightingale: Speed increased during flight. Note that some robots may have more than one symbol, indicating different types of speed increase they are in the order of appearance, for example Phantom would first speed up (+) then be able to teleport (*).Īll speed values are max base speed displayed in-game, and does not include speed increased by Modules, Pilot skills, Boosters, and Khepri links.Įxamples of how abilities may affect robots' speed: & denotes ability to increase other robots' speed (exclusive to Khepri). ^ + - * & Next to a Max Speed value: speed can be affected by abilities, respectively ] Missing Robot's denote removed content by Pixonic To reach a higher level, the player needs to gain experience. Most robots require the player to reach a certain level before the robots become available for purchase. The number and type of hardpoints cannot be changed. A piece of equipment can only be fitted to the corresponding hardpoint type. There are 3 types of hardpoints: light, medium, and heavy. Most of these robots have confirmed Factions, which are the group which these robots belong to (according to official lore).Įach robot has a fixed number and type of equipment hardpoints (a maximum of 4 total). Robots come in a multitude of configurations varying in size, shape, speed, durability, special active or built-in abilities, and more. Each robot belongs to one of three weight classes light, medium or heavy. A robot is a large, armed, walking war machine, which players use to battle for dominance over a battlefield.